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 problems with HHC's optional mod (v1.0) Nächstes Thema anzeigen
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PAK52B







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Beitrag Titel: problems with HHC's optional mod (v1.0)
Verfasst am: 05.07.04 02:19
Antworten mit ZitatNach oben

Hey,

Been having some troubles with the new mod (v1.0) and could use some help.

After downloading and installing the mod (yes I have FLMM v1.31) I decided to land at planet Malta and restock on "Firestalker" rockets. However I couldn't see them in the list anymore... I then flew to some other bases (FP9/FP10) and couldn't find them there either. I also noticed that they were only avalible at the new "modded" bases, so I decided to deactivate the mod. Once this was done I reloaded FL, instantly found and bought 50 FS rockets from FP10, tried to leave the station and was kicked (more than once) from the server.

If anybody knows what the deal is I'd appricate the support...

Peace
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Beitrag Titel: Re: problems with HHC's optional mod (v1.0)
Verfasst am: 05.07.04 02:24
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that is a bug of this mod... think it will be deactivated soon to prove these mistakes!

so long: try to let all those weapons and ammo alone it s the same problem with adv. stunpulse for example...

That's very important when u play without this mod!!!!!!

greetz


Post Edited (07-05-04 03:25)

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