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Chrono
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Beitrag Titel: Protesting!
Verfasst am: 25.11.08 12:21
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I here by officially protest the dicision Kirki made by closing a topic which I think is usefull to be explored. I challenge Kirki for giving me one good reason not to let me explore the subject, in English, not in German. I also ask the HC-Council to support me for giving me this kind of oppurtunity, to rethink a decision made in the past, at least, giving it a fair chance. I don't want to be annoying, but the definition of having fun is made upon some suggestions, which doesn't apply to all. I have a different opinion.

Gr. Jack

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Beitrag Titel:
Verfasst am: 25.11.08 12:31
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Well, Kirki dont accept any changes, and he is the boss. He agreed that this is a usefull feauture and wont be changed anymore.

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Beitrag Titel:
Verfasst am: 25.11.08 12:31
Antworten mit ZitatNach oben

give it up chrono...

event protection has got it sense, believe it or not. this is our opinion.
events like the trade-events today are few and far between, so it would be not fair to the participants and the organisators to allow you, to disturb this event.

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Beitrag Titel:
Verfasst am: 25.11.08 12:37
Antworten mit ZitatNach oben

Protest against the event protection as long as you want.

We don't change the event protection to make your pirate life easier. Simply respect the event protection and everything will be fine -> senseless discussion.

If you don't like players which want to play their events, then leave them alone.
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Beitrag Titel:
Verfasst am: 25.11.08 12:48
Antworten mit ZitatNach oben

Events have special rules. This seperates them from the daily business.
Ignoring those rules usually ruins the event, thats why we enforce them.

Zitat:

I don't want to be annoying, but the definition of having fun is made upon some suggestions, which doesn't apply to all. I have a different opinion.

Easy solution: Stay away from events you don't like and participate in those you like.
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Beitrag Titel:
Verfasst am: 25.11.08 13:29
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sometimes i wonder what's up with you chrono...

do you really claim that ruining the fun of dozens of players just to give you some easy kills is a sensible idea? there are plenty of traders to tax and players to kill. there is no need to disrupt an event that takes place twice a week. certainly not to full fill your rather awkward views of good piracy.

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Beitrag Titel:
Verfasst am: 25.11.08 13:46
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chrono you forgott: the HC-Concil is in the first line a meeting of Clans, and i think no Clan find that Event Protection is useless, because they use it (nearly every Clan play in the HHCKK)
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Beitrag Titel:
Verfasst am: 25.11.08 14:09
Antworten mit ZitatNach oben

Kirki hat folgendes geschrieben:
Protest against the event protection as long as you want.

We don't change the event protection to make your pirate life easier. Simply respect the event protection and everything will be fine -> senseless discussion.

If you don't like players which want to play their events, then leave them alone.
Exclamation

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Beitrag Titel:
Verfasst am: 25.11.08 19:00
Antworten mit ZitatNach oben

He is just looking for easy targets, his enemies in omicrons are to hard to kill.
If you are bored of loosing fights start shoot to npc

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Beitrag Titel:
Verfasst am: 25.11.08 19:06
Antworten mit ZitatNach oben

Ko[M]aR hat folgendes geschrieben:
If you are bored of loosing fights start shoot to npc


but they reload ... thats not fair Shocked Mr. Green

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Beitrag Titel:
Verfasst am: 26.11.08 07:26
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Dagegen

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Beitrag Titel:
Verfasst am: 26.11.08 13:49
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heya chrono,

you will never find a rule which applies to EVERY player elsewhere - the event protection makes it easier to make events which everyone can attend without being afraid of getting bashed unitl he managed to go there

as far as I know even uSF had several events in the past where the event protection was useful and you did not protest in this cases at all- why?^^

greetz,

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Beitrag Titel:
Verfasst am: 26.11.08 14:35
Antworten mit ZitatNach oben

Chrono why are you insisting on this? There's no one who's supporting your claim...
The rules are not going to be bent for one player's pleasure...

The other thread gave some solid counter arguments. Stop whining
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Beitrag Titel:
Verfasst am: 04.12.08 13:19
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It is how one person define the term of having fun.

I have fun by killing newbies and taxing, and many try to stop me having fun, which is also fun, getting bashed, trying to overcome one, most of the times many, enemies.

I read many have fun doing events, but isn't an event more interesting when players like me comes and tries to destroy it, which should be also fun for those in event.

And I understand I come with class 10 ship, while event pilots have class 8 or so, that is unfair. So the event rule can be adjusted;

When you dont take part of an event officially, you can only interfere for individual reason with a ship not higher than class 8, otherwise you will get a warning, and when second, you get banned, or banned instantly.

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Beitrag Titel:
Verfasst am: 04.12.08 13:24
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I don't think a whole event will be changed just because you want to fight some low level players. Give it up already

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Beitrag Titel:
Verfasst am: 04.12.08 13:24
Antworten mit ZitatNach oben

Take a look at the event rules and than please tell me how we should include Lvl 10 class equipt pirates without ruining the whole event

http://hhckk.freelancerserver.de/viewtopic.php?t=954&start=0&postdays=0&postorder=asc&highlight=
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Beitrag Titel:
Verfasst am: 04.12.08 13:24
Antworten mit ZitatNach oben

you have fun to kill newbees?!
YOU HAVE FUN TO KILL FREELANCER?!
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Beitrag Titel:
Verfasst am: 04.12.08 13:49
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don't you want to see the sense of the protection, or are you not able to do?

it makes events POSSIBLE - if i have to consider that it might be impossible for me to attend it or even the event in total will be cancelled due to some idiots - why to think about events any further?

but you are right - there are people arround who likes to steal lollies from children...

greetz,

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Beitrag Titel:
Verfasst am: 04.12.08 15:25
Antworten mit ZitatNach oben

Nosferatu hat folgendes geschrieben:
Take a look at the event rules and than please tell me how we should include Lvl 10 class equipt pirates without ruining the whole event

http://hhckk.freelancerserver.de/viewtopic.php?t=954&start=0&postdays=0&postorder=asc&highlight=


You do not include level 10 class ships to events with level 8, but you can allow level 8 class ships to enter events with the intention different than that what it is meant for the event.

@ Psychomedic: I do not kill low level newbies. I first help them to upgrade there ship, than attack them. See the difference.

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Beitrag Titel:
Verfasst am: 04.12.08 15:44
Antworten mit ZitatNach oben

Chrono hat folgendes geschrieben:
Nosferatu hat folgendes geschrieben:
Take a look at the event rules and than please tell me how we should include Lvl 10 class equipt pirates without ruining the whole event

http://hhckk.freelancerserver.de/viewtopic.php?t=954&start=0&postdays=0&postorder=asc&highlight=


You do not include level 10 class ships to events with level 8, but you can allow level 8 class ships to enter events with the intention different than that what it is meant for the event.


Still not possible.
You can not add a third faction (pirates) to a game that is disigned for 2 factions because it would kill the balance
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Beitrag Titel:
Verfasst am: 04.12.08 16:28
Antworten mit ZitatNach oben

The HHCKK has a concept.. a closed concept.. I played Colony war and it doesnt fit the concept in any way. In the beginning we already thought about a Pirate-Faction.. but that would end always in a 2vs1 situation.

We also had interruptions during Battletimes from Freelancers.. and everytime !ONE! side gets attacked.. so feels handicapped.. and the team that hasn't been attacked is frustrated because their fair attack is being corrupted.. and most time doesnt understand why they should retreat.. they made no mistake..

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Beitrag Titel:
Verfasst am: 05.12.08 04:10
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I understand this HHCKK is protected by server events cause they all use low level ships, but i dont see the point to be this rpg way limited to interact with clans, cause if clans could be more involved in this house relationship we could all enjoy the game and care less about who will flame or insult somebody and kinda more realized if we shoot eachother in game that doesnt mean we are enemys in real life cause the point is we are just each playing our own rpg.

Anyway I also understand chrono, he wanna be a badass pirate and doesnt wanna be limited by some rules which limit his gameplay. This means HHCKK players dont want anyone distrupt their gameplay and so does chrono wants nobody distrupt his gameplay. So question is how we could solve this.

1 option is that house system pilots would be allowed to use also class 10 ships, that might not work cause you wanna all promote house system rpg where house system pilots use their house ship, which is quite logical and also obvious.

2 option is if pirates decide to raid house systems or would get right to do that, house systems could have a right to hire protection from law friendly pilots or organizations(clans)... Law friendly organizations would had no role between wars and diplomatic relationships of house systems, their job would be only to keep house systems clear of pirates from outer systems and for that they would get rewarded by house goverments.
Each house system could have their own President(liberty) , Emperor(Kusari) , Kanzler(Rheinland) or Queen/King(Bretonia), each house system would also have their own council for diplomatic relationships with eachother. And logistic section (Transport convoys) which would maintain economy situation in house system.

from this point Bounty Hunter clans, mercenarys , escorts... could offer their services to house systems for certain payment and house systems would pick for best that fits to them.
So this way we involve some rpg also in clans that would like to be part of it.
Civilians could choose their house system as home and defend it with their life or simply offer services.

If civilians or anyone would join house system as part of colony fleet pilots, they would of course get option to participate in wars you have now Colonys wars for territory, if they would be just civilians offering services just as (mercenarys, bounty hunters, escorts) than in that char they could not participate in colony wars or interfere into house diplomatic issues.

House govermants could make pact that when pirates attack house systems there could be cease fire or what ever they wish, or pirates would have to just simply stay out of warzone section...

Anyway if this HHCKK rpg would be more open for anyone to join in it could be a bit more dynamic cause i aggre its lame to see when some pirates go attack and in rpg game you see first message: "You will get banned" or even flames and insults in OOC(Out of character) instead of IC(In character)"You will pay with your head pirate scum"<-- thats not insult its entirely rpg quote

Of course not all clans would had to join this they can stay as they are minding their own bussiness but those clans organizations which want some life in their clan and some role in rpg would have a chance to join.

Thats my opinion

For every problem there is solution so lets just try find it and do our best at it than think in a box.

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Beitrag Titel:
Verfasst am: 05.12.08 04:39
Antworten mit ZitatNach oben

Crash.. The big fun about the HHCKK is, that there are no Clans involved and you have to play and fight with players of other clans.. you leave your prejudices to special clans or members of that clan.. and you sometimes notice, that you dont dislike a clan because of the clan.. but because of a simple person.. doesnt sound good in the first place.. but believe me.. then you know, that you just have to avoid on person.. not the whole clan
Almost every HHCKK-player i know gets more open minded for other clans.. even clans that you.. at the moment.. only know because of flamewars.. (no. Flamewars is not a new idea for a event!!!!!!!)

If you want to involve clans.. who would play for the colony rather then for his clan?

Based on your suggestions you havent inform yourself much about the colony war.. sry, if i'm wrong.. but your ideas sound that way.

What you are planning is a new event Something alike was already discussed in this forum. Not Pirate invades House-systems, but Nomis.. maybe start some kind of event-battle for the House-systems.

The event is based on specific rules. Rules you only can control, if all players agree on them. Pirates who just wanne have fun, wouldn't agree to that most time.. and why should they do what a referee wants? On normal server-day-life they have only standart HHC rules.. and even they get abused to the borders.. (dont know, if thats a right english pronounciation)
All Players of HHCKK are identifed by their tag. All chars with that specific tag have agreed to stick to the rules..

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Beitrag Titel:
Verfasst am: 05.12.08 04:56
Antworten mit ZitatNach oben

HHCKK is a regular event with special rules

if you want to join, play by the rules

if you want something different, start another event?!

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Beitrag Titel:
Verfasst am: 05.12.08 07:14
Antworten mit ZitatNach oben

Sokar hat folgendes geschrieben:
...
Almost every HHCKK-player i know gets more open minded for other clans.. even clans that you.. at the moment.. only know because of flamewars.. (no. Flamewars is not a new idea for a event!!!!!!!)

If you want to involve clans.. who would play for the colony rather then for his clan?
..


I still like this HHCKK Event but what you post here is not fully true , there is a lack of flexibility of players to change their faction ,
at the end you have always the same players in group ... again ..

As said before , if you want to take part in this event feel free to join , if not leave them alone for those 2 hours twice a week .

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