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[TCEagles]crashbx
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Beitrag Titel: Clan base Missions
Verfasst am: 16.08.09 15:01
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Hi !

I was thinking would it be possible to implement missions on clan base against Xenos only., Xenos could have heavy armed Eagle ships

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Robokiller92
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Beitrag Titel:
Verfasst am: 16.08.09 15:12
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poor xenos... but i think thats a nice idea Mr. Green

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pommes feat. apocalypse
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Beitrag Titel:
Verfasst am: 16.08.09 15:34
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I don't think this will be integrated into the mod due to two reasons:
First, absolutely practically: Xenos do not have lvl 8 and 9 weapons.
Second, more gameplay orientated: This would give clanmembers a not small advantage over player, who a not in a clan.

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Beitrag Titel:
Verfasst am: 16.08.09 15:49
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maybe these mission dont have any loot and they are low paid. equipment could be sth. like: 4 nomis, 1 tiz and 1 krake.
this could be an option for supplying ( sry 4 my bad english >.> ) the base.
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Beitrag Titel:
Verfasst am: 16.08.09 18:05
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that's a good idea.
and think this advantage is ok because clans pay 200 000 000 credits for the base and it is pretty much of no use for them.

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Beitrag Titel:
Verfasst am: 16.08.09 19:49
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If i am right, we already had this type of discuission and the admin denied it

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Beitrag Titel:
Verfasst am: 16.08.09 20:14
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pommes feat. apocalypse hat folgendes geschrieben:
I don't think this will be integrated into the mod due to two reasons:
First, absolutely practically: Xenos do not have lvl 8 and 9 weapons.
Second, more gameplay orientated: This would give clanmembers a not small advantage over player, who a not in a clan.


ne neue gruppe aufmachen die es nur in den missis gibt? die dann ne eigene rep haben...
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Beitrag Titel:
Verfasst am: 17.08.09 00:23
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[O.I.A]Eagle hat folgendes geschrieben:
If i am right, we already had this type of discuission and the admin denied it


first this..

secondly this would give clans another big trading advantage.. because best way for Farway traders to get the rep without negative sideeffects is killing Xenos.. So all freelancer are stucked with the old way or have to kiss asses with Clans.

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Beitrag Titel:
Verfasst am: 17.08.09 00:48
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Sokar hat folgendes geschrieben:
secondly this would give clans another big trading advantage.. because best way for Farway traders to get the rep without negative sideeffects is killing Xenos.. So all freelancer are stucked with the old way or have to kiss asses with Clans.


clanbases wouldn't be the only place with missions against xenos oO

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Beitrag Titel:
Verfasst am: 17.08.09 08:55
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Indeed they wouldnt had any extreme upperhand against freelancers, clans paid large amount of money for the base as happymeal said, option to take missions against xenos for clans would be clean way to earn money without need to destroy their reputations against npcs, also freelancers could make missions from base if they got permission to land on base... I dont request any special drops for the base, maybe if its necessary or possible there could this npcs on random very small amount like 1-2 units of fuel, food, oxygen or water and this could count as supply for base dunno if this would be possible... only suggestion

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The-only-one
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Beitrag Titel:
Verfasst am: 17.08.09 10:30
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i would integrade missions against nomads like in unknown gamma. This wouldnt destroy any reputations. And the nomads drop nothing out of reloadingequipment.

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Beitrag Titel:
Verfasst am: 17.08.09 15:33
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<X000> hat folgendes geschrieben:
pommes feat. apocalypse hat folgendes geschrieben:
I don't think this will be integrated into the mod due to two reasons:
First, absolutely practically: Xenos do not have lvl 8 and 9 weapons.
Second, more gameplay orientated: This would give clanmembers a not small advantage over player, who a not in a clan.


ne neue gruppe aufmachen die es nur in den missis gibt? die dann ne eigene rep haben...


make a new rep only for clanmission enemies? (sry bad engl.)

/edit: or nomads without drops
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Beitrag Titel:
Verfasst am: 17.08.09 16:46
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hehe would be funny to shoot clan enemy npcs xD We could get dynamic reps with this also lol xD

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