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RenderG
Corporal
Playtime: 304h
Webmissions: 3
Beiträge: 177
Wohnort: Moscow, Russia, OEG
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Titel: lvl 10 turrets on transport
Verfasst am: 04.10.07 10:23
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What if 10 lvl turrets would be available on large transport - so smb could place there BS turrets and use it as a gunboat. Offcourse - BS turrets should use cargo space so people couldn`t use it as transport anymore. Different turrets might use different cargospace. |
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Tedi
Vice Admiral
   
 
Playtime: 6687h
Webmissions: 634
Beiträge: 910
Wohnort: Planet New Tokyo / Scotland
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Titel:
Verfasst am: 04.10.07 10:27
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Transports are for hauling goods from point a to point b
There are proper gunboats in game maybe wodka could introduce them for clan warfare, 2 per clan or something, dunno if it would cause lag tho |
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RenderG
Corporal
Playtime: 304h
Webmissions: 3
Beiträge: 177
Wohnort: Moscow, Russia, OEG
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Titel:
Verfasst am: 04.10.07 10:30
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I think it`s the easiest way to make gunboat of simple transport ^^ |
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FalCoN[SVK]
Chief Petty Officer
   
Playtime: 824h
Webmissions: 134
Beiträge: 854
Wohnort: Fearsome secret
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Titel:
Verfasst am: 04.10.07 10:46
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bad idea.. I agree with tedi.. wodka might think about adding gunboats for clan use, but not for single freelancer.. Imagine there were hundreds of ppl using bs turrets on transports^^ |
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Dracco hat folgendes geschrieben: | when i get back im gonna stay 48 hours online. per day! | |
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RenderG
Corporal
Playtime: 304h
Webmissions: 3
Beiträge: 177
Wohnort: Moscow, Russia, OEG
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Titel:
Verfasst am: 04.10.07 11:05
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BS turrets can be sold only on clanbases - so not everyone can have it.
Well - Gunboats offcourse would be better |
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landalas
Beiträge: 5103
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Titel:
Verfasst am: 04.10.07 14:02
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the discussion of gunboats was denied... there will be no gunboats. but it would be good when transport has got 2 or 3 slots |
_________________ mfg Landa |
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Nosferatu
Captain
   
   
Fednap-Admin
Playtime: 947h
Webmissions: 183
Beiträge: 8384
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Titel:
Verfasst am: 04.10.07 15:16
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Voted bad idea.
If we decide that we need gunboats out there we better implement the real gunboats again.
Simply changing the normal transport ships to multi role combat traders will make balancing extra hard |
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DesertEagle
Cadet (Senior) 1st Class
 
Playtime: 24h
Webmissions: 274
Beiträge: 1364
Wohnort: Klagenfurt
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Titel:
Verfasst am: 04.10.07 15:32
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i disagree too, because many ppl can buy them on clanbases and resell them to everyone. allthough they cost 1 million, this wont stop ppl from buying them.
Furthermore are 5 lvl10 slots very imbalanced, even if the cargospace would be used.
If Gunboats are wished, admins may think of using the original ones instead of using a "public ship".
mfG
DesertEagle |
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Hawc
Webmissions: 93
Beiträge: 154
Wohnort: Slovenia
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Titel:
Verfasst am: 04.10.07 16:30
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one has 55k damage other has 1k and 2.5 refire rate. So you could kill almost everyone in seconds if you got lucky with high damage turret . Even if it would only have 1 lvl10 slot. So that would be unbalanced.
bad idea. |
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[TCEagles]crashbx
Fleet Captain
   
Playtime: 2237h
Webmissions: 1
Beiträge: 952
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Titel:
Verfasst am: 07.10.07 22:16
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I think it would be very good idea, if transports could mount flak turrets, they would get decent equipment too defend themself.
Fighters can avoid fire ... with flying manevours, transports cant dodge or mount torps, missles... so i think it wouldn't be unbalanced at all its just some pirates are too naps that cant kill transports and dont wanna give transports some decent way too defend so 2 or 3 pirates should raid 1 transport, that would mean fun.
I think its great idea, 2 or 3 flak turrets could save many transport lives and make pirate asses life little more hard |
_________________ Western Alliance - 301st TCEagles Squadron
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Tedi
Vice Admiral
   
 
Playtime: 6687h
Webmissions: 634
Beiträge: 910
Wohnort: Planet New Tokyo / Scotland
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Titel:
Verfasst am: 07.10.07 23:30
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[TCEagles]crashbx hat folgendes geschrieben: | I think it would be very good idea, if transports could mount flak turrets, they would get decent equipment too defend themself.
Fighters can avoid fire ... with flying manevours, transports cant dodge or mount torps, missles... so i think it wouldn't be unbalanced at all its just some pirates are too naps that cant kill transports and dont wanna give transports some decent way too defend so 2 or 3 pirates should raid 1 transport, that would mean fun.
I think its great idea, 2 or 3 flak turrets could save many transport lives and make pirate asses life little more hard |
It would be even more fun if the traders had decent escorts
Give me a transport with a few flak turrets on it and no eagle would even get close to killing me, no matter how you manovouer, so within a month everyone would just have transports |
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[TCEagles]crashbx
Fleet Captain
   
Playtime: 2237h
Webmissions: 1
Beiträge: 952
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Titel:
Verfasst am: 08.10.07 00:37
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Well i would stay with Eagle cause i know how too fight against flaks And seeing many transports doesn't sound bad either too me i like bunch of explosions, oh and could flaks get some nice effect like when missle/mine/torp blows up and u can see that effects quite far etc ... would really give felling of fleet war
Damn Tedi nice idea i would really like too see all in transports it would be like small anti-fighter frigates.
Lets don't cry and just try out lol .
Tedi some freighters got escort but what it helps if transport still cant defend itself from annoying Eagle and i know how pirates first go on transport not escort so transport is dead unless that fighter is really nap than cant kill transport
If transport would get flak turret ----> Pirates wouldnt go kill transport first but would launch on escorts and when escort would be down they would need too put down the freighter And that means Freighters would hire more escorts and u would have too work hard too get your loot
Zitat: | Conculsion: You dont want too work hard for your food you want too have it on silver plate nice and easy right ? yeah i though so. |
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_________________ Western Alliance - 301st TCEagles Squadron
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FalCoN[SVK]
Chief Petty Officer
   
Playtime: 824h
Webmissions: 134
Beiträge: 854
Wohnort: Fearsome secret
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Titel:
Verfasst am: 08.10.07 00:42
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bla bla bla.. this topic should be closed... Because its non sense that transport could carry flak turrets.. |
_________________
Dracco hat folgendes geschrieben: | when i get back im gonna stay 48 hours online. per day! | |
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superkreuzer
Beiträge: 11
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Titel:
Verfasst am: 08.10.07 06:57
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Well you see crashbx flak turret is lvl 10, and high damage and high range is lvl 10 how will you then make people to not mount the turret with 55k damage? unless they were lvl 11 and transports are meant to have escorts not to be bs you just like to have advantage over other side |
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pomp
Beiträge: 450
Wohnort: Hamburg
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Titel:
Verfasst am: 08.10.07 10:18
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crashbox your arguments may be ok on one side... but on the other side, just be clever yourself in defending transporters, i know that u made bad expieriences 1 or 2 months ago
the reality thing, according to the "FL Reality", not the real reality(kind of funny isnt it), should be kept at all costs... I think it might be a bad move to transformate traders into killing vessels... and... if the cargo would be replaced anyway, what do u want to defend on trade missions
the idea of RenderG itself sounds not bad, but it will inflate the BS things, which cost very much, so why BS, if u can have 3,4 Flakturret transports as a (Freelancing-) Group or smth like that...
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On the other hand the Gunboats might be great... But they must have a penalty condition such as a BS, like 20 H-Fuel / Spawn or smth. Cos I would not like spawning Gunboats by OEG or others all time at a docking ring
It must be used as Fleet Combination, where we get to that Novabomb Point:
So if the greatest part of a fleet can be destroyed with 2 or 3 NB (correct me please if i am wrong), why all that work at flying around? Ok its other story... just had that on mind.
In the end I can only say people get more skill with eagle (or titan, cloak ships) and do clear fights. Its still the best to rule others with the same conditions
btw. crashbox, the silver tablet is still a thing of the man who serves it, so if u serve it yourself why should i say no, when the meal looks and smells great |
_________________ (P)ersonality (O)f (M)ultiple (P)ersons |
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InFiNiTy
Sector Admiral
   
  
Playtime: 1473h
Webmissions: 108
Beiträge: 1518
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Titel:
Verfasst am: 08.10.07 13:06
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I want turrets for Transport like have npc!! I dont care about dmg because still 1:3 eagle will win... but only for fun and it sounds nice =] (dmg about ~100) |
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landalas
Beiträge: 5103
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Titel:
Verfasst am: 08.10.07 14:30
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transports are very unbalanced against eagles at all.
the weapon energy is going down by tizona, you can´t reload while exploading, you dont have truster.
it would be cool if transports can mount them, from costs of theyre cargo.
means:
an light armed transport can carry much
an heavy armed transport can´t carry much.
then transports can´t mount high damage turrets. i think that would be okay |
_________________ mfg Landa |
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InFiNiTy
Sector Admiral
   
  
Playtime: 1473h
Webmissions: 108
Beiträge: 1518
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Titel:
Verfasst am: 08.10.07 14:41
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i dont see point whit thruster. If u cant carry much so why not to use CSV whit shield and thruster or AT? |
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Hawc
Webmissions: 93
Beiträge: 154
Wohnort: Slovenia
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Titel:
Verfasst am: 08.10.07 14:57
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Look, on transport you have 3 choices:
-have luck not to come across pirate
-pay
-get an escort
and maybe kill attacker if you are lucky. So why would transport have to be able to kill, if its the point to get an escort. They even made a convoy function so that you don't have to pay escorts on your own. |
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Tedi
Vice Admiral
   
 
Playtime: 6687h
Webmissions: 634
Beiträge: 910
Wohnort: Planet New Tokyo / Scotland
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Titel:
Verfasst am: 08.10.07 15:25
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Transport gives you 45% more profit than using the standard dromadery available on all other servers
Then you get Trade mission profit on top of this
Your escorts get paid by server to protect you
Seems like easy money to me
Penalty for increased profit = no thruster and slightly less manouverability......LIFES HARD EH?
Eagles = Very Heavy Fighter, they are supposed to be the elite fighting ships in game
Transport = Freighter, a ship you carry gooods in, they should be vulnerable and need protection, not some indestructable tank with class 10 weapons, the balance is already wrong. Armoured transport is weaker than Transport......Um Why??
I say no further strengthening of transports and I am not sure if I would like to see gunboats either, I have used Battleship with all flak turrets recently and the only thing that can get close enough to do damage is cloaked nova chars, maybe if gunboats could be killed with 1 nova and could only dock at clan bases with 25h-fuel penalty then this might work |
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[TCEagles]crashbx
Fleet Captain
   
Playtime: 2237h
Webmissions: 1
Beiträge: 952
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Titel:
Verfasst am: 08.10.07 17:31
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pomp hat folgendes geschrieben: | crashbox your arguments may be ok on one side... but on the other side, just be clever yourself in defending transporters, i know that u made bad expieriences 1 or 2 months ago
the reality thing, according to the "FL Reality", not the real reality(kind of funny isnt it), should be kept at all costs... I think it might be a bad move to transformate traders into killing vessels... and... if the cargo would be replaced anyway, what do u want to defend on trade missions
the idea of RenderG itself sounds not bad, but it will inflate the BS things, which cost very much, so why BS, if u can have 3,4 Flakturret transports as a (Freelancing-) Group or smth like that...
--
On the other hand the Gunboats might be great... But they must have a penalty condition such as a BS, like 20 H-Fuel / Spawn or smth. Cos I would not like spawning Gunboats by OEG or others all time at a docking ring
It must be used as Fleet Combination, where we get to that Novabomb Point:
So if the greatest part of a fleet can be destroyed with 2 or 3 NB (correct me please if i am wrong), why all that work at flying around? Ok its other story... just had that on mind.
In the end I can only say people get more skill with eagle (or titan, cloak ships) and do clear fights. Its still the best to rule others with the same conditions
btw. crashbox, the silver tablet is still a thing of the man who serves it, so if u serve it yourself why should i say no, when the meal looks and smells great |
Well still transports are at all time not matter if transport hire 5 escorts it will die, why cause 1 pilot launches novabomb on transport and its down so escorts lose the point !, but if transport would be little more efficent against fighters not every nap fighter could kill it.
So we get here, weak wont get the prey and strong will get it: law of nature, you must be strong too survive, all who crys how transports shouldnt be more armored or get decent gun too defend itself, are really weak for me if i would be on your place i would be ashamed too say i am afraid too fight a transport
Hawc hat folgendes geschrieben: | Look, on transport you have 3 choices:
-have luck not to come across pirate
-pay
-get an escort
and maybe kill attacker if you are lucky. So why would transport have to be able to kill, if its the point to get an escort. They even made a convoy function so that you don't have to pay escorts on your own. |
-have luck not to come across pirate -- mhm we know campers at jh its really hard too miss them
-pay -- why than there is no profit, maybe thats your way but we want decent fight for our stuff.
-get an escort -- it lose the point when multiple pirates concetrate first too kill transport... while escorts are trying too save its ass. And as i told 1 novabomb on transport and everything is without meaning.
InFiNiTy hat folgendes geschrieben: | i dont see point whit thruster. If u cant carry much so why not to use CSV whit shield and thruster or AT? |
I aggre with that, i dont like big ships moving fast large hulls and guns that can defend itself decent i aggree. |
_________________ Western Alliance - 301st TCEagles Squadron
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Tedi
Vice Admiral
   
 
Playtime: 6687h
Webmissions: 634
Beiträge: 910
Wohnort: Planet New Tokyo / Scotland
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Titel:
Verfasst am: 08.10.07 17:47
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lol camping is easy to deal with crash, send the escort down the tradlane or through the jump hole/g8 1st
your anti pirate line is funny tho, me wonders what you would do with your time if there were no pirates? |
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[TCEagles]crashbx
Fleet Captain
   
Playtime: 2237h
Webmissions: 1
Beiträge: 952
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Titel:
Verfasst am: 08.10.07 17:48
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Tedi hat folgendes geschrieben: | Transport gives you 45% more profit than using the standard dromadery available on all other servers
Then you get Trade mission profit on top of this
Your escorts get paid by server to protect you
Seems like easy money to me
Penalty for increased profit = no thruster and slightly less manouverability......LIFES HARD EH?
Eagles = Very Heavy Fighter, they are supposed to be the elite fighting ships in game
Transport = Freighter, a ship you carry gooods in, they should be vulnerable and need protection, not some indestructable tank with class 10 weapons, the balance is already wrong. Armoured transport is weaker than Transport......Um Why??
I say no further strengthening of transports and I am not sure if I would like to see gunboats either, I have used Battleship with all flak turrets recently and the only thing that can get close enough to do damage is cloaked nova chars, maybe if gunboats could be killed with 1 nova and could only dock at clan bases with 25h-fuel penalty then this might work |
Penalty for increased profit = no thruster and slightly less manouverability......LOL ? i would say titan, sabre, seth, CSV are slightly less, but transport is STATIC no less manouverability
Armoured transport is weaker than Transport......Um Why?? Cause its smaller ? and transport could have 2 times hull it have now and still could be defeated... if u could beat the bship without flak turrets, do the math...even bigger hull wouldnt help transport maybe little delayed the death... but 1 or 2 flaks could save his ass and still not overpowered and unbeatable.
Tedi hat folgendes geschrieben: | lol camping is easy to deal with crash, send the escort down the tradlane or through the jump hole/g8 1st
your anti pirate line is funny tho, me wonders what you would do with your time if there were no pirates? |
Like we did till now move too server where are pirates , but on every server we come we always saw pirates were dominating in numbers 80% vs 20% of hunters, so i am really not afraid i would run out of pirates too kill =) Cause all who wanna survive join pirates cause all wanna be part of majority =) Oh and u dont need too tell us how we clear the campers out we figured it out very long time ago but thx for the tip i will put it in my note of smart quotes. |
_________________ Western Alliance - 301st TCEagles Squadron
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CatDog
Captain
   
 
Playtime: 2703h
Webmissions: 645
Beiträge: 3567
Wohnort: Fearsome Secret
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Titel:
Verfasst am: 08.10.07 18:53
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[TCEagles]crashbx hat folgendes geschrieben: |
Penalty for increased profit = no thruster and slightly less manouverability......LOL ? i would say titan, sabre, seth, CSV are slightly less, but transport is STATIC no less manouverability
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You only have to see forward in a trader , at least one system ahead , if you dont watch the chatchannel , too bad for you .
[TCEagles]crashbx hat folgendes geschrieben: |
Like we did till now move too server where are pirates , but on every server we come we always saw pirates were dominating in numbers 80% vs 20% of hunters, so i am really not afraid i would run out of pirates too kill =) Cause all who wanna survive join pirates cause all wanna be part of majority =) Oh and u dont need too tell us how we clear the campers out we figured it out very long time ago but thx for the tip i will put it in my note of smart quotes. |
Congrats that you found a server where it is opposite ^^ .
Just watch the sucessfull webmissions for a while , there are plenty of them , another reason is that pirates are lazy people too .
So nothing to complain about your profits , neither need to strenghten transports . |
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The Starport |
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Hawc
Webmissions: 93
Beiträge: 154
Wohnort: Slovenia
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Titel:
Verfasst am: 08.10.07 20:55
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Whats wrong with you crashbx in every topic you say someone is "crying" about something. Transport is not a gunship. there is nothing more to say, Tedi and other said very clearly that. |
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